Do the choices made in the game result in branching
narrative paths? If so, how? If not, how are the choices
meaningful?
Fallout 2 having the mechanic of modifying your character's traits to be more diplomatic or combat based allows for different styles of gameplay. However the beginning sequence of Fallout 2 is still rather linear, as the only way to unlock different dialogue options is to increase intelligence or other speech enhancing skills, and the only way to progress is to complete a linear mission. There is no alternative way to complete the first mission, However there are multiple pathways that can be completed in this open world. However only a few endings are considered 'canon' as a continuation of the series, thus there are only a few select events that truly have happened, that the player should set out to achieve. Likewise there are still only a few 'happy' endings and thus few of the endings are actually impactful to the overarching story of the series.
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